Boxing
Close-range pressure, fast strings, and beginner-readable confirms
Simulate BoxingFighting style tier list
Current guide sources agree on Boxing and Wrestling, but split on Muay Thai, Capoeira, Karate, and starter value. Use the matrix before treating a tier letter as truth.
Style matrix
A style can be strong and still wrong for your height, ping, or playstyle. Filter by the situation you care about.
Close-range pressure, fast strings, and beginner-readable confirms
Simulate BoxingGrapple timing, punishing dashes, and high-value reads
Simulate WrestlingSimple counterplay, parry fundamentals, and low-cost learning
Simulate BasicKick range and aggressive pressure
Simulate Muay ThaiMobility, spacing, and angle changes
Simulate CapoeiraFlashy burst and off-meta combo windows
Simulate HakariBalanced strikes and posture recovery
Simulate KarateCommitted heavy pressure and punish windows
Simulate SluggerPosture pressure and sturdier clash potential
Simulate BulkyLow-health damage window and clash chance
Simulate KureGuard-pierce and grapple-resilience mechanics
Simulate Sky GaolangRagdoll heavy attacks and post-dodge pressure
Simulate TaekwondoPosture and guard-break pressure with stronger clashes
Simulate VariantDisorienting heavy attacks and posture-regeneration pressure
Simulate WildFaster M1 pressure with posture resistance
Simulate WingchunSource disagreement
The July 21 Destructoid rewrite moves Kure, Wrestling, Muay Thai, Karate, Capoeira, Basic, Hakari, and Slugger. It remains editorial evidence, so GakuranHub shows the dated split instead of treating those ranks as official balance truth.
| Style | Beebom | Destructoid | PGG | Reading | Signal |
|---|---|---|---|---|---|
| Boxing | S | S | S | Strongest cross-source signal and safest reroll target. | consensus |
| Wrestling | S | S (July 21) | S | Top-tier signal, especially for players who can time grabs. | consensus |
| Muay Thai | C | A (July 21) | A | Contested. Treat as a playstyle pick, not confirmed S-tier. | split |
| Capoeira | A | B (July 21) | B | Mobility value is real, but current source placement is split. | split |
| Karate | A | A (July 21) | C | Good enough to learn, not enough proof to chase. | split |
| Basic | Not listed high | C (July 21) | A | Useful beginner value, but not a prestige reroll target. | thin |
| Hakari | B | C (July 21) | B | Playable off-meta signal with nerf uncertainty. | thin |
| Slugger | C | D (July 21) | C | Low current signal; keep as a review row unless patch notes change. | thin |
| Kure | Not ranked | S (July 21) | Not ranked | One editorial S-tier signal plus Trello-listed passives; keep the tier under review until current gameplay and another source converge. | thin |
How to read the Gakuran tier list
Searchers want the best Gakuran style, but the page has to answer the real decision: whether a style fits beginner play, PvP pressure, reroll budget, and current confidence.
A Gakuran tier list is useful for scanning, but current guides disagree on several styles. Use the confidence row before rerolling.
Boxing, Wrestling, Muay Thai, Capoeira, Hakari, Basic, Karate, and Slugger should be compared by use case, not only by a single S/A/B/C label.
A strong PvP style may be a poor first pick if it needs spacing discipline or matchup knowledge.
Community guides connect shorter builds with speed and smaller hitboxes and taller builds with reach and raw stats. Use the character-setup guide as a trade-off checklist, not as verified build math.
Before spending Robux, compare your current style with target odds and stop rules in the Gakuran style reroll simulator.
Need the build side of the decision? Open the height and character setup guide before spending rerolls on a community ranking.
Gakuran tier list decision guide
The extra context below prevents a tier letter from replacing source confidence, matchup fit, beginner value, or a reroll stop rule.
The ranking summarizes current cross-source signals; it is not an official balance table. Begin with the confidence label, then compare the reported passive, best use, and caution before treating a letter as a reason to keep or reroll.
Boxing and Wrestling have the clearest agreement in the reviewed sources. Contested styles need more current gameplay evidence. A single guide placing a style very high or low is a lead for testing, not enough evidence to erase the disagreement.
Beginner value, PvP pressure, spacing demands, timing, and tolerance for counterplay all affect the practical choice. The best Gakuran style for an experienced matchup player may be a poor first-session result for someone still learning stance and defense.
Use the simulator to visualize an unofficial probability model, then decide which results are good enough to keep. No tier list can guarantee the next roll, and no ranking should pressure a player to spend past a budget chosen before the real reroll flow.
Gakuran tier list FAQ
A thicker Gakuran tier list should explain best styles, official vs community data, beginner picks, and why caution notes matter.
Boxing and Wrestling have the strongest cross-source signal. Muay Thai is contested, so keep it as a playstyle pick until in-game testing confirms current balance.
No. It is a community-reported guide with confidence labels. Official balance data should override this page if developers publish it.
Usually no. Learn Boxing, Basic, or Karate first, then reroll only when your budget and target odds make sense.
Community guides say height changes speed, hitbox, reach, health, and damage trade-offs, but exact values need a current-client check. Use height as one input, not as a guaranteed tier override.
Caution notes keep the Gakuran tier list practical: a high-tier style can still punish players who dislike its timing or matchup plan.